**September 2011, uploaded to Youtube: [link]
MA260 2D Animation Final.
Holy shit it's finally done. Goddamn, pretty much a solid month of working on this and the character design final, and now they're both done!
The specifics of this animation changed as I finished it, and in fact the dialog or lack thereof wasn't really decided until ohhh 12 hours ago. Incidentally this thing is due exactly three hours from when I posted.
I was originally going to have dialog, with witty lines like "Eeerectin' a sand castle!" but then I would have had bust my ass on last minute lip-syncing, and as it turns out...
I wasn't originally going to use music, but having background music seems to really help an animation, and on top of that I just so happened to time my scenes in such a way that they synced up with the TF2 theme. Imagine that.
*Note: my depiction of Pyro Jr. with a caucasian skin and wearing what may be seen as male suggestive clothing does not represent what I think Pyro looks like under his/her suit. It was merely an artistic choice.
I had some other nit-picky type things to mention in regards to game accuracy, but I can't recall what they were at present.
And jesus christ, I hope Pyro's' identity is never revealed because if it was it would ruin his identity as PYRO. The mask IS Pyro.
Art and animation are all by me, character design is based off of the regular TF2 models, just kiddie-fied. Team Fortress 2 is (C) Valve, blah blah blah I don't own it, the two piece of music used are also (C) Valve.