Desert Patrol: Reloaded is a complete overhaul and re-render of my old 3D VFX final. As with almost all of my NEIA projects, had a very tight deadline and was producing concurrently with other class' assignments. Given these restrictions, there were many bits that got cut or were just left as is when it came time to present the assignment. Most projects I did during school were part of my learning process and as such aren't up to par with what I can do now, so they aren't really worth going back to tune up. However, I felt that Desert Patrol was worth my time to revisit, and I had wanted to at least fix up some of the things that were dropped originally.
Somewhat better quality on youtube: [link]